Glimmering Isles: When Worlds Collide
Oerth is the name given to the Material Plane in this setting. It is currently year 386 of the Third Era.
Most of Oerth’s surface is covered with water. In fact, the only known land mass on the world is Arkland. None who have explored for further lands have ever returned. However, a world cannot be an endless sea, can it?
The world is innately connected to magic. Like areas with varying degrees of water on Earth, Oerth has areas with varying degrees of magical potency, including areas of wild magic, restricted magic, and potent magic.
Almost all of the native population is godless, so there is heavier reliance on druids for healing magic. Civilizations often request help from Druids that desire for nature and civilization to peacefully coexist.